Game Development
Skills
- Game Engines
- Experienced with Unity 5 and newer, as well as Godot 3 and 4
- As of the time of writing, I am learning Unreal Engine 5
- Gameplay & Engine Fundamentals
- Solid understanding of core concepts for building complete 2D and 3D games
- Familiar with industry-standard model and material formats
- Implementation of gameplay systems including game rules, events and state management
- Character controllers, physics interaction and camera systems
- UI systems including menus, HUDs, in-game overlays and development-only overlays with Dear ImGui
- Input handling for keyboard, mouse and controllers
- Experienced with the FMOD engine for sound and music
- Networking & Online Features
- Online multiplayer implementation with ENet for UDP and WebSocket for browser-games/TCP
- Solid understanding of concepts such as rollback- and delay-based netcode, client-side prediction, server reconciliation and entity interpolation
- Integration with platform services such as Google Play and Steam APIs
Related projects
Expertise Area
Framework/Game Engine
Programming Language